3.2 Gear System
We are using a classless, modular system. The usable abilities are bound to the items equipped. Weapons grant an auto-attack and 3 abilities each. Armor pieces grant 1 ability each.
Interchangeable Weapon and Armor Items
The following items are modular/ interchangeable and grant the player active abilities when equipped:
Current Weapon Items
Hammer
Sword
Bow
Frost-Staff
Holy Staff
Armor Items
Heavy (Head / Chest /Feet)
Medium (Head / Chest / Feet)
Light (Head / Chest / Feet)
Jewelry
Trinket (adds a passive bonus to a specific aspect of the game)
To ensure the character is completely "dressed" when wearing Head, Chest, and Feet items, the Chest item’s appearances cover the Shoulders, Arms, and Gloves and the Feet item’s appearance covers the Legs.
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